Batho[Tel]

Step into the everchanging, claustrophobic world of Batho[tel]. After losing everything, including your own body, you find yourself walking through a hotel which seems familiar but eerily unwelcoming. Solve puzzles, avoid death, and learn about other guests as you explore the repeating world.

Created as a collaboration of myself and a Mylo Hopper who was responsible for the pixel art, audio, music and story.

GitHub – https://github.com/JohnDoubleUB/corridor-game, Itch.io – https://bronze-box-interactive.itch.io/bathotel, Steam – https://store.steampowered.com/app/1981590/Bathotel/

Responsibilities

  • Technical Responsibilities
  • C# Script Creation
  • Gameplay Implementation
  • Particle effects
  • All Visuals and graphics implementation

Technology used

  • Game engine – Unity
  • 3D Models – Blender
  • Rendering – High Definition Render Pipeline
  • UI graphics – Photoshop and Adobe Illustrator

Links

GitHub – https://github.com/JohnDoubleUB/corridor-game

Itch.io – https://bronze-box-interactive.itch.io/bathotel

Steam – https://store.steampowered.com/app/1981590/Bathotel/

Get in touch

You can see my work and or contact me via the following!

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