Batho[Tel]
Step into the everchanging, claustrophobic world of Batho[tel]. After losing everything, including your own body, you find yourself walking through a hotel which seems familiar but eerily unwelcoming. Solve puzzles, avoid death, and learn about other guests as you explore the repeating world.
Created as a collaboration of myself and a Mylo Hopper who was responsible for the pixel art, audio, music and story.
GitHub – https://github.com/JohnDoubleUB/corridor-game, Itch.io – https://bronze-box-interactive.itch.io/bathotel, Steam – https://store.steampowered.com/app/1981590/Bathotel/
Responsibilities
- Technical Responsibilities
- C# Script Creation
- Gameplay Implementation
- Particle effects
- All Visuals and graphics implementation
Technology used
- Game engine – Unity
- 3D Models – Blender
- Rendering – High Definition Render Pipeline
- UI graphics – Photoshop and Adobe Illustrator
Links
GitHub – https://github.com/JohnDoubleUB/corridor-game
Itch.io – https://bronze-box-interactive.itch.io/bathotel
Steam – https://store.steampowered.com/app/1981590/Bathotel/
Get in touch
You can see my work and or contact me via the following!